Wiki/GuidesPlayer guidesGuidesPractical paths through progression, combat, the homestead, and the player economy.10 entriesStarter PathThe first useful loop through gathering, crafting, Homestead, and combat.Updated 2026-07-02Travel And The World MapCompare every base travel time and understand routes, water crossings, Agility, arrival rewards, and cancellation.Generated from the world mapReturning Player ChecklistA quick route back into Hearthroot Village after time away, from collecting finished work to choosing the next useful goal.Updated 2026-07-13Skill ProgressionThe level 100 skill ladder, material tiers, tool requirements, and endgame XP curve.Updated 2026-08-28Combat BasicsHow to prepare for a fight, pick a sensible enemy, and use the generated enemy and equipment references.Updated 2026-08-16Homestead BasicsA practical introduction to farming, stations, shared Storage, and keeping passive work moving alongside character progression.Updated 2026-07-13Stations GuideWhat every Homestead station does, where it fits, and when it is useful.Updated 2026-08-28GuildsJoining a guild, building the Guild Hall, daily order types, delivery limits, rewards, and Guild Points.Updated 2026-09-06Economy BasicsWhen to use Merchants, player Market orders, item values, and shared Storage while building your economy.Updated 2026-07-13Merchant ValueA short manual note explaining how to read Merchant value on generated item pages.Updated 2026-07-02