Hearthroot Online

Player guides

Guides

Practical paths through progression, combat, the homestead, and the player economy.

13 entries
Gameplay RulesRulesThe starting point for current combat, skilling, farming, production and economy rules.
Updated 2026-09-18
Starter PathGetting StartedThe first useful loop through gathering, crafting, Homestead, and combat.
Updated 2026-07-02
Travel And The World MapTravelCompare every base travel time and understand routes, water crossings, Agility, arrival rewards, and cancellation.
Generated from the world map
Returning Player ChecklistReturning PlayersA quick route back into Hearthroot Village after time away, from collecting finished work to choosing the next useful goal.
Updated 2026-07-13
Skill ProgressionProgressionThe level 100 skill ladder, material tiers, tool requirements, and endgame XP curve.
Updated 2026-09-18
SpecialisationsProgressionA separate long track for each node, metal, cooking family, or crop. It speeds that work, or raises a crop's harvest.
Updated 2026-09-25
Combat BasicsCombatHow to prepare for a fight, pick a sensible enemy, and use the generated enemy and equipment references.
Updated 2026-09-18
Homestead BasicsHomesteadA practical introduction to farming, stations, shared Storage, and keeping passive work moving alongside character progression.
Updated 2026-07-13
Stations GuideHomesteadWhat every Homestead station does, where it fits, and when it is useful.
Updated 2026-08-28
GuildsGuildsMembership, roles, building costs, Guild Storage, daily Orders and guild progression.
Updated 2026-10-01
Guild OrdersGuildsHow the shared daily board works, who can deliver, and which items, XP and rewards each order uses.
Updated 2026-09-23
Economy BasicsEconomyWhen to use Merchants, player Market orders, item values, and shared Storage while building your economy.
Updated 2026-07-13
Merchant ValueEconomyA short manual note explaining how to read Merchant value on generated item pages.
Updated 2026-07-02